Once your board is set up correctly, the next thing to learn is how each piece moves. Every piece has its own pattern, and this guide shows each one with a clear diagram where the green squares mark where the piece can go. The movements here follow the official FIDE Laws of Chess.
The pawn moves straight forward one square. On its very first move, it may go forward two squares instead. A pawn can never move backward.
The pawn is unusual because it captures differently from how it moves: it captures one square diagonally forward, never straight ahead. So a pawn blocked directly in front cannot move, but it can still capture an enemy piece sitting diagonally.
The knight moves in an L-shape: two squares in one direction, then one square at a right angle. It is the only piece that can jump over others, which makes it great in crowded positions.
The bishop moves any number of squares diagonally. Each bishop stays on one colour for the entire game — the one it starts on. You begin with one light-squared bishop and one dark-squared bishop.
The rook moves any number of squares in a straight line — horizontally along ranks or vertically along files. Rooks are powerful in open positions and on open files.
The queen is the most powerful piece. It combines the rook and bishop: it can move any number of squares in all eight directions — straight and diagonal.
Because it is so strong, see our guide on chess piece values to understand why the queen is worth roughly nine points.
The king moves one square in any direction. It is the most important piece — if your king is trapped (checkmate), the game ends — so it moves slowly and carefully.
The best way to learn how the pieces move is to play. Jump into a free game on ChessDada — no sign-up needed.
Beyond the basic moves, three special rules are worth knowing:
| Special Move | What It Does |
|---|---|
| Castling | The king moves two squares toward a rook, and that rook jumps to the king's other side. It improves king safety. Allowed only if neither piece has moved and the path is clear. |
| En passant | A special pawn capture. If an enemy pawn moves two squares and lands beside yours, you may capture it as if it had moved only one square — but only on the very next move. |
| Promotion | When a pawn reaches the far end of the board, it becomes a stronger piece — almost always a queen. |
You can read the complete official rulebook in the rules of chess.
Now that you know how every piece moves, learn what to do with them: see how to play chess for beginners, the best openings for beginners, and good moves vs bad moves.
The knight moves in an L-shape: two squares in one direction, then one square at a right angle. It is the only piece that can jump over others, and from the centre it reaches up to eight squares.
A pawn moves straight forward one square (two on its first move) and never backward. It captures one square diagonally forward, not straight ahead.
The queen — it combines the rook and bishop, moving any number of squares straight or diagonally.
No, the king moves one square in any direction. The only exception is castling, where it moves two squares toward a rook.
Castling, en passant, and promotion. They cover king safety, a special pawn capture, and turning a pawn into a stronger piece.
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